.....so....since we are talking about it, running a camera server is CPU intensive, but not necessarily graphics intensive - or so I assume - because of constant streams, compression, and so on.
That is a different thing altogether than running something that is graphic intensive on the box: gaming, 3D animation, CAD, etc.
So are we talking video, or video? ;D
So for a camera server, I have assumed more CPU = better. GPU is not very important.
"Imagine if every Thursday your shoes exploded if you tied them the usual way. This happens to us all the time with computers, and nobody thinks of complaining." -- Jef Raskin
Last edited by unclemac; 03-06-2012 at 11:22 PM.
Reason: rolly eye thingy no worky